Where to find partners in fallout 3
To invite most of the partners to the team you should meet specific karma requirements. Charon and Dogmeat are available regardless of your karma.
This man is mean and sneaky, but he is from the same vault as the main hero. As a companion, Butch DeLoria is the weakest one, however, he only has the Unarmed skill. Hiring options: finish the Trouble on the Homefront quest, keep Butch alive and deprive the Overseer of power.
Just be sure that you have enough karma. Charon is a ghoul that lives in Underworld. He is a professional soldier and bodyguard of the local bartender. Charon never sleeps, talks little and follows anybody who holds his contract. This companion has a pretty powerful weapon, Combat Shotgun. You can kill another ghoul called Greta during the Hired Help quest or simply pay caps. Re-hiring is available anytime with any karma level.
Clover is a slave and prostitute in Paradise Falls. The girl was threatened a lot, so now she does everything that her master orders. The protagonist can buy Clover for or caps depending on the level of Barter skill. Clover is familiar with most weapons. If you meet requirements you can pay for Clover, but you cannot free her by killing her master.
Finding options: after firing the girl will return to Paradise Falls even if this location was destroyed by the protagonist. The girl can be hired again without karma check or additional fee. Dogmeat is a dog that can be encountered fighting with several raiders. This dog is pretty clever as he can search ammo and other collectibles. Dogmeat obviously cannot wear armor or use any items but he can be healed through dialogue window. Hiring options: visit the Scrapyard northwest of Vault You should kill hostile raiders and then hire Dogmeat by talking to him.
Finding options: as Dogmeat cannot be actually fired, he will just wait near Vault He also will wait near Vault after long periods of search. He is the coolest companion as he has the largest health pool, can carry up to lbs and holds powerful weapons. Clover is another person enslaved in the horrid location of Paradise Falls. If one has enough Evil Karma and doesn't mind partaking in slavery, they can buy her from the foul Eulogy Jones for 1, caps. She has average combat skills, wielding a sawed-off shotgun and a Chinese officer's sword, but is not as strong as other permanent companions, though she tends to compliment the player quite a lot, which can be great for a morale boost while traveling the arid landscape.
This scumbag can be found in Megaton being rude to almost everyone he comes across , including the player. He will only follow the Lone Wanderer if they have Evil Karma, and for valid reasons. Jericho was once a raider who has likely murdered countless people before settling down in Megaton.
In addition to his dark past and unpleasant behavior, one can learn that he is also guilty of even more despicable crimes if they read about him on Colin Moriaty's terminal. However, he can be a useable hired gun for some missions due to his proficiency with his Chinese assault rifle and average Small Guns skills.
All Brotherhood of Steel paladins tend to make great allies when traversing the dangerous Capital Wastelands, and Cross is such an ally. They wield some unique arms , which can be novel to see. She is essentially second in command after Sentinel Lyons, and her power reflects this. Her unique plasma pistol does more than a generic one, and she even also possesses a super sledge to smash foes in melee range. She can soak up quite a few hits thanks to her armor, which also makes her a great meat shield.
Mister Gutsy robots are highly underrated as companions. They can take a beating, deal out great damage, and don't get caught up on terrain thanks to their ability to hover. Capable of unleashing both plasma and fire attacks from their mechanical arms allows them to lend the player great aid in combat. I've found a few of my own here and there, but I want more. I have yet to find a FAQ the gives at least a list of followers in their guide.
Can anyone help me with a list or something of followers, and maybe the requirements for them to, you know, follow you? Oh yea, and how many followers can you have following you at once? Accepted Answer. You can only have 1 follower at a time though not including Dogmeat. She follows his every command, but you can hire her as a companion for 1, caps. Unfortunately, this does not buy her freedom. Clover is grateful that you've helped her, but she complains about missing Eulogy Jones while by your side.
Clover wonders what he's doing and if he's well. If you become annoyed that she's complaining more than fighting, she can be released from her contract. Don't be surprised when she runs back to Eulogy Jones, who she should have never left in the first place.
None of the companions are marked as essential. If they are unable to recover in combat, they are taken from your service permanently. In the base game, players were heartbroken as they were forced to say goodbye to Dogmeat.
With the "Puppies! It's unknown how Dogmeat created so many puppies that were exact clones of their father. They will never be the original Dogmeat. All of his children are named "Dogmeat's Puppy.
Fallout 3 has a level cap of 20 unless you install Broken Steel. This DLC only increases the level cap to It's easy to become overpowered in the Capital Wasteland. Others may prefer a sneakier approach. Most of the humanoid companions understand how crucial it is to sneak around. If Fawkes or RL-3 is your companion, sneaking is impossible. All Super Mutants are unable to sneak in Fallout 3 and Rl-3 may not want to hide. If you plan to take one of these companions on the road, be aware that you can't sneak around with them.
Star Paladin Cross is one of the Brotherhood of Steel's top soldiers. If you have good karma, she is recruitable for battle. Paladin Cross is up-to-date with the most advanced weaponry, but doesn't need it all to survive.
Once you check her inventory, you'll also find a Super Sledgehammer. She carries it around, even though she doesn't have the right skills to use it. It's just a waste of space for more helpful items. Gamers were impressed at the full range of motions their characters could do in Fallout 3. The series was previously in isometric view, which didn't allow characters to do much. The Lone Wanderer can take down enemies in V. Their companions can also fight in battle but lack the range of motion.
Companions cannot jump over obstacles. You'll have to be more careful if you intend on jumping down cliffs or from roof to roof. They'll always take the long route. The Lone Wanderer may need to handle personal business. Gamers can request their Companion wait for them until future notice. Most Companions, especially Dogmeat, will wait for at least a week until the Lone Wanderer returns.
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